After the mysterious death of their young son, a couple desperately flees to a remote lake house to escape the unrelenting haunting following them only to discover the mysterious entity is still very much a part of their lives.
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Sometimes, we’re just waiting for a miracle. A nurse who is a Jehovah’s Witness, grows fond of the miracle survivor of a plane crash. Two sexagenarians, a bartender and a parking lot attendant want to explore their forbidden passions. A conservative, well-off couple drown their disappointments in booze and gambling. And a man does his utmost to make amends for an irredeemable action, bringing us to a plane bound for Cuba. An ensemble film where every character affects the lives of others.
In the days following the surrender of Germany in May 1945, a group of young German prisoners of war were handed over to the Danish authorities and subsequently sent out to the West Coast, where they were ordered to remove the more than two million mines that the Germans had placed in the sand along the coast. With their bare hands, crawling around in the sand, the boys were forced to perform the dangerous work under the leadership of the Danish sergeant, Carl Leopold Rasmussen.
Phaedra is a poor sponge diver on the lovely Greek isle of Hydra. While diving, she discovers an ancient brass and gold stature of a boy riding a dolphin, which is said to have the magical power to grant wishes. Her shiftless boyfriend wants to sell it to an unscrupulous art collector, but Phaedra wants to give it to anthropologist Jim Calder, who would return it to the Greek government.
Disgraced Navy SEAL Shane Wolfe is handed a new assignment: Protect the five Plummer kids from enemies of their recently deceased father — a government scientist whose top-secret experiment remains hidden in the kids’ house.
Based on the game, Dead Rising takes place during a large-scale zombie outbreak. When a mandatory government vaccine fails to stop the infection from spreading, the four leads must evade infection while also pursuing the root of the epidemic, with all signs pointing to a government conspiracy.
Gary, and his friends who are into gaming, renaissance fairs and various unsavory vices, stumble across a rare, medieval board game called “13 Demons.” They discover the game has a dark history and was banned from most countries long ago for strange and mysterious reasons including unexplained deaths attributed to the game. The object is to free the Realm of Darkhaven from the 13 Demons of the Apocalypse. They chalk it up to urban legend and decide to play, what they don’t know is that the 13 Demons presently walk the Earth disguised as humans. Slowly, the game consumes them, seducing them into believing they are “The Golden Paladins,” and are on a holy mission to save the world. But when the news reveals a number of local deaths caused by tree branches, baseball bats, hammers, etc. from assailants adorned in body armor, the thin line between reality and fantasy is shattered and the horrific realization that they are in way over their heads sets in.
While working undercover as a bodyguard to arms dealer Harry, former-soldier-turned-secret-service-agent Ewan survives a bloody shootout with a member of an Islamic terrorist cell who steals Harry’s briefcase full of Semtex explosives and escapes. Ewan’s spymasters task Ewan with hunting down the cell members and retrieving the briefcase.