Six months after the events depicted in The Matrix, Neo has proved to be a good omen for the free humans, as more and more humans are being freed from the matrix and brought to Zion, the one and only stronghold of the Resistance. Neo himself has discovered his superpowers including super speed, ability to see the codes of the things inside the matrix and a certain degree of pre-cognition. But a nasty piece of news hits the human resistance: 250,000 machine sentinels are digging to Zion and would reach them in 72 hours. As Zion prepares for the ultimate war, Neo, Morpheus and Trinity are advised by the Oracle to find the Keymaker who would help them reach the Source. Meanwhile Neo’s recurrent dreams depicting Trinity’s death have got him worried and as if it was not enough, Agent Smith has somehow escaped deletion, has become more powerful than before and has fixed Neo as his next target.
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The legendary Power Rangers must stop the evil space pirate Divatox from releasing the powerful Maligore from his volcanic imprisonment on the island of Muranthias, where only the kindly wizard Lerigot has the key to release him. The hope of victory lies in the Ranger’s incredible new Turbo powers and powerful Turbo Zords.
While testing the latest first person shooter from global game developer, Sentinel, video game champion Max Troy discovers the events happening within the game are being reflected in the real world. He soon determines that the game’s protagonist is real-life Orson Creed, an ex-Sentinel employee who is being remotely controlled by the corporation for reasons unknown. As virtual and real worlds collide, Max and Creed must join forces to unravel the conspiracy before the game’s sinister events escalate and overwhelm the city.
In a future in which most water has disappeared from the Earth, we find a group of children, mostly teenagers, who are living at an orphanage, run by the despotic rulers of the new Earth. The group in question plays a hockey based game on roller skates and is quite good. It has given them a unity that transcends the attempts to bring them to heel by the government. Finding an orb of special power, they find it has unusual effects on them. They escape from the orphanage (on skates) and try to cross the wasteland looking for a place they can live free as the storm-troopers search for them and the orb.
In a quiet countryside farmhouse, Britain’s vampires gather for their once-every-fifty-years meeting. Others will be joining them too; Sebastian Crockett, an unwitting Essex boy who thinks he’s on a promise with sexy cougar Vanessa; and a detachment of Special Forces vampire killers who have bitten off more than they can chew. This is certainly going to be a night to remember… and for some of them it will be their last.
The ultimate X-Men ensemble fights a war for the survival of the species across two time periods as they join forces with their younger selves in an epic battle that must change the past – to save our future.
Based on actual events that took place at Gwangju Inhwa School for the hearing-impaired, where young deaf students were the victims of repeated sexual assaults by faculty members over a period of five years in the early 2000s.
A mercenary reluctantly leads a motley crew of warriors who soon come to realize they’ve been captured and deposited on an alien planet by an unknown nemesis. With the exception of a peculiar physician, they are all cold-blooded killers, convicts, death squad members… hunters who have now become the hunted.
The story of CARGO takes place on rusty space-freighter KASSANDRA on its way to Station 42. The young medic LAURA is the only one awake on board while the rest of the crew lies frozen in hibernation sleep. In 4 months will Laura’s shift be over.